![]() If no longer in contact, the debuff will remain for 1.5 seconds before their health begins to climb back up at a rate of 1 HP every 0.04 seconds (25 HP/sec), up to a maximum of how much HP they would have if they had not been affected, taking any damage and healing taken whilst they were decayed into account. Thus smoke plays a huge role in Valorant, as they can block enemy’s. They will instantly decay 30 HP upon contact, then continue to decay for 1 HP every 0.1 seconds (10 HP/sec). However, the chokepoints can be covered by the agents with smoke abilities such as Brimstone, Omen, Viper, Jett and Cypher. If an enemy agent comes into contact with Poison Cloud, their health will decay. Viper must have a minimum of 20 Fuel to activate Poison Cloud. If her fuel levels run out, Poison Cloud automatically deactivates and Viper must wait for her fuel levels to replenish, which will happen at a rate of 1 every 0.2 seconds (5/sec). However, if Viper also has Toxic Screen activated, the combined use will consume Fuel at a rate of 1 every 0.1 seconds (10/sec). With a good Sage and some well-placed smokes, the Attacking team can easily cut off the A-Default area from the rest of the A-site. The Attacking team will take the A-Short route to enter Bind’s A-site most of the time. Activating Poison Cloud requires Viper to consume Fuel at a rate of 1 every 0.15 seconds (6.667/sec). Use this Viper One-way Smoke to cripple the Attacking team’s double-entry attempt. There are short cooldowns between uses whenever Viper turns the smoke on or off.Įnemy agents who come into contact with the smoke are affected by Toxin. ![]() Viper can then reactivate to reform the smoke once more as long as she has replenished enough fuel to spend. If Viper runs out of fuel, or upon reactivation, the smoke will expire, rapidly shrinking. Whilst deployed, Viper can activate the ability to cause the emitter to create a smoke that rapidly expands from the emitter's location. The emitter remains in place indefinitely and can be retrieved by Viper if she is close enough proximity to becomes instantly available to be redeployed in a new location. Viper can use Primary and Alt Fire to control the length of the throw Primary Fire throws the emitter at long range whilst Alt Fire throws it at short range. Upon casting she throws an emitter forward that sticks as soon as it comes into contact with a horizontal surface. Poison Cloud is a Vision Blocker ability that Viper must equip before casting.
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